Indie Crunch Mode and Forums!August 24, 2010 at 10:50 am | Posted in Melolune | 45 Comments
Tags: indie rpg, melolune, video games
Hi everyone, after seeing keito’s comment I thought I should post something really quick so you don’t think I’ve fallen off the face of the earth or anything ^_^
I’m sorry I haven’t been able to update in a while, I’ve actually been in sort of a crunch mode with Melolune for the past couple weeks. For those who don’t know, Melolune is an indie-rpg I’ve been working on for the past 2.5 years and I’m almost finished with it… in terms of content, I’m about 90% done. But the thing that’s taking up the most time is balancing the darn thing! I redid the database a while back (enemy stats, equipment prices, gold and experience, character skills, etc.) and now I’m playing through the game over and over again to try and make sure the battles feel balanced and the cutscenes feel sincere. This takes an amazing amount of time… but I think it’s worth it.
Since the story is the heart of the game, it’s really important to me that the players feel moved when they get to the important cutscenes… and at this point, one of the most important scenes/turning points in the game (that happens right after the last demo) just isn’t there yet. There’s also a lot of music that I still need to compose for locations in the game! Since I’m hoping to get Melolune completely wrapped up this year, I’ve really got to dig my heels in and finish this last part (without over-taxing my wrists of course, hehe)… Anyways, please wish me luck! I’m summoning all my will power to get this done 🙂
Let’s see… besides that, I’ve been writing new songs in the evenings. One of which I hope to share with you guys soon in video form (provided that I can get my World of Warcraft account up and running again in order to capture a few scenes to fit the lyrics, hehe ;)). I was also inspired to set up a forum for us; both for the purpose of giving Melolune-testers a place to post feedback, and also to give folks a place to talk (after seeing the dialogue that emerged in the comments section of the “Favorite Video Games” entry I thought it would be really cool). Since it’s still kind of under-construction (it’s just a free forum, but I’m steadily adding content) I’ll let you guys know about it when it’s ready!
Anyways, I hope you’re all doing well!